Controls

[Space/Right Mouse Click] - Hold and move your mouse to pan the camera.

[Tab] - Opens the object spawn menu. Use it to create objects in the world.

[R] - Selection mode. Select an object to change its properties.

[Q/E] - Rotate an object while holding it.

Extra Information

  • Click, hold and drag to the left or right on a property (example: mass) to change the value.
  • The spawn menu has a tension object where you can select vertices of objects to connect them.

Description

A simple 2d physics engine utilizing integration of forces and impulse solvers. Try using tension! Collisions are jittery because of the way I detect collision. I use AABB and then a really scuffed narrow phase SAT manifold. I plan to change this in the future.

Published 1 day ago
StatusIn development
PlatformsHTML5
AuthorHewworks
GenreSimulation
Made withUnity
Tags2D, Physics
ContentNo generative AI was used

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